

What’s especially intriguing about King’s Bounty II is in how it handles the presence of your hero during combat. A Mix Of XCOM And Dragon Age That Most Will Enjoy Indeed, the combination of well designed prompts and battle system that isn’t overflowing with esoteric concepts and jargon all help to make King’s Bounty II far more welcoming to newcomers than perhaps other turn-based efforts would be. While some of the later battles can seem a touch unbalanced (the enemy seemingly stacks up difficult opposition to your units as the game goes on), the fact remains nonetheless that King’s Bounty II is resolutely accessible for folks that don’t normally dip their toes into turn-based waters. Comprising the varying units which you can recruit based on encounters in the RPG portion in the game, which in turn is dictated by the level of your hero, the battles in King’s Bounty II demand knowledge of not just unit types but terrain elevation and other tactical considerations as well. Of course, where things become massively different between the two games is when it comes to the combat side of things.Īdopting a top-down turn-based approach, combat in King’s Bounty II unfurls across a hex-based grid, with the various units on each side taking turns based on initiative ratings to generously beat the brown stuff out of each other. In an odd sort of way, the third-person RPG portions of King’s Bounty II reminded me of the earlier Dragon Age games where you have a sectioned off areas to explore with numerous paths and secrets to uncover along the way. Thankfully, a mount is almost always available and fast travel points are plentiful, so an excess of world plodding is not a thing to be concerned about here. Naturally, I went for Aivar because he’s a big mercenary looking dude that fortifies his troops all the while boasting about as much charm as a cactus.įor the most part in King’s Bounty II, you’ll be viewing the action from an elevated third-person perspective as you make your way across Nostria, speaking to various folks, taking on side-quests and discovering secrets.

Once you’ve plucked your wannabe hero from the three that are on offer you’re then thrust into the world of Nostria in a bid to make a name for yourself while trying to make sense of the numerous threats that plague the land.


Leveraging a mix of third-person action RPG tropes and turn-based combat, King’s Bounty II has you choosing from a trio of heroes each with their own class types, strengths, weaknesses, abilities and perks.
